General News:

  • We're currently #10 on the topmudsites list, trailing Feudal Realms with two votes. You can vote for us on there once every twelve hours by clinking on the link at the top of the GDB or off the main page.

Code News:

  • Sniffing people code tinkered with further, in preparation for perfume code. (Sanvean)
  • Perfume code added. Perfume will mask the scent of spice, and has a limited duration. Its affect will be lessened as it approaches the end of its duration. To apply perfume, have the perfume object in your inventory and type 'use (keyword)' (Nessalin)
  • (Note from San: the plan is to make perfumes craftable - this code is not in place right now. Right now the perfumes are available in the Allanak main bazaar).
  • When rolling dice at a table, people at the table see what you roll. (Morgenes)
  • Using the barter command with no coins in inventory no longer resets merchant's "mood (Morgenes)
  • When you go from sneaking to walking, message more appropriate (Sanvean)
  • Some crafting bugs fixed (Sanvean)

Documentation:

  • Help SNIFF file modified
  • Helpers page updated.
Staff News:
  • Aernis on vacation for a week; Sanvean will be watching over Fale in the interim.
  • Savak swears he's really, truly back now.

World News:

  • Various shop fiddles, including making the paper wrappings in Nak open/closeable, so they actually can be used to sorta wrap things.
  • Forage and cooking object added, from account KingdomCome.
Upcoming RPTs:
  • Oash RPT: Sunday, March 18th (8-11pm CST)
  • Sunday, March 18 2001 in Allanak, gladiator games, time not yet determined.

Bugs/typos/ideas fixed or implemented submitted by the following folks:

Angie (1), Boxman (1), Caladan (1), Couatl (2), Elzocone (2), Eternal (1), Fergus (1), Fumar (1), Jolanda (1), Julian (2), Priestess (3), Sananda (4), Savak (5), Sirilla (1), Superfly (1), Thomas (1), Umric (2), Vox (1)
(I should note that in the case of duplicates, I have credited the first person to report them and not subsequent folks, in the interest of not spending TOO much time on tracking these. Thanks. -San)

Clan and Special Character News:

There are 22328 rooms, 13057 objects, and 4596 npcs in the game.


Written by Sanvean
The Webmaster / webmaster@ginka.armageddon.org
© 2001 Armageddon MUD. All rights reserved.